#ifndef GAMEOBJECT_H
#define GAMEOBJECT_H

#include <QGraphicsPixmapItem>
#include<QtDebug>
#include<QGraphicsScene>
#include<QGraphicsView>
#include<QTimer>
#include<QList>

class GameObject : public QGraphicsPixmapItem
{

public:
    explicit GameObject(QObject *parent = nullptr);


};

#endif // GAMEOBJECT_H
